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Anthony Santella 

asantell (at) cs.rutgers.edu

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"For what is knowledge duly weighed?
 Knowledge is strong, but love is sweet; Yea all the progress he had made Was but to learn that all is small Save love, for love is all in all."      

   -Christina Georgina Rossetti


I graduated from the Computer Science Department in May 2005 with a certificate in Cognitive Science.  Broadly, my  areas of interest include: graphics, computer-human interaction, and computer and human vision.  My larger interests include the visual arts and the influence of technology on society, especially the underprivileged and marginalized. 

I'm particularly interested in how visual cognition relates to art and visual presentation of information, from clip art to radiology slides, in both traditional media and digital forms. My publications have focused on non-photorealistic rendering and human eye movements.


Publications

Gaze based interaction and evaluation:

A. Santella, M. Agrawala, D. DeCarlo, D. Salesin, and M. Cohen, "Gaze-Based Interaction for Semi-Automatic Photo Cropping" In CHI 2006, pp. 771-780. 

A. Santella, and D. DeCarlo, "Visual Interest and NPR: an Evaluation and Manifesto". In Proceedings of the Third International Symposium on Non-Photorealistic Animation and Rendering (NPAR) 2004, pp 71-78, 2004.

A. Santella, and D. DeCarlo, "Robust Clustering of Eye Movement Recordings for Quantification of Visual Interest". In Proceedings of the Third Eye Tracking Research and Applications Symposium (ETRA) 2004, pp 27-34, 2004.

 

3D NPR:

 D. DeCarlo, A. Finkelstein, S. Rusinkiewicz, and A. Santella, "Suggestive Contours for Conveying Shape". In ACM Transactions on Graphics, 22(3) (SIGGRAPH 2003 Proceedings), pp 848-855, 2003.

Forrester Cole, Doug DeCarlo, Adam Finkelstein, Kenrick Kin, Keith Morley, and Anthony Santella. "Directing Gaze in 3D Models with Stylized Focus." Eurographics Symposium on Rendering. pp. 377-387, June 2006.

Image Abstraction and Stylization:  

 D. DeCarlo, and A. Santella, "Stylization and Abstraction of Photographs". In ACM Transactions on Graphics, 21(3) (SIGGRAPH 2002 Proceedings), pp 769-776, 2002.(An image from this paper was selected for the proceedings cover.) 

 A. Santella, and D. DeCarlo, "Abstracted Painterly Renderings Using Eye-tracking Data". In Proceedings of the Second International Symposium on Non-Photorealistic Animation and Rendering (NPAR) 2002, pp 75-82, 2002.

Additional images  generated with the Siggraph 2002 system.


 
My Phd thesis
My doctoral thesis deals with the issues of visual perception and nonphotorealistic rendering. How can models of visual perception and interactive techniques that use eye movements be used to design algorithims that create better more art-like images? ~3mb(pdf)

I'm a painter as well, my main website, includes artwork, links, etc.