Ninjas Versus Pirates: A New Paradigm in AI

For the Fall of 2006, seven students from Prof. Kulikowski Principles of Artificial Intelligence graduate level course (198:53) at Rutgers University implemented a new game called Ninjas Versus Pirates.

Ninjas Versus Pirates is a map-based game with cities and roads where players move pieces across the board trying to capture treasure at each city. Played between two opponents, one player selects the Ninja team and attempts to collect souls whereas the other player selects the Pirate team and attempts to collect gold pieces.

A central goal of project was to develop intelligent agents to play the game optimally. More information about game rules and the agents we implemented can be read in our final paper for the project.

Play the Game: Launch Ninjas Versus Pirates!
(requires Java Web Start or JRE 1.4.2 or above)

Downloads:
Contributors: John Asmuth, Chris Mansley, Darakhshan Mir, Scott Selikoff, Brian Thompson, Marwan Torki, Steven Vaccaro

"The Ninjas you see moving around the game board are an artist rendition, in real life Ninjas move too quickly to be percieved by the human eye."

Last Updated: 12/13/2006

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